FAQ

Q: Where did “We Are Prophet” came from?
A: The game was created at the Global Game Jam 2014 in Leipzig. The topic was: “We don’t see things as they are, we see them as we are.”

Q: Who created the game?
A: Team members are: Martin Grimmer, Rick Hoppmann, Matthias Kricke, Marius Schneider, Michael Schmeißer

Q: Is the game open source?
A: Yes, you can get the source code at: bitbucket